wayfinder
13/07/07
timestamp: 13:29:24 | permalink | filed under: graphics, goodvertising, flash

An ancient scroll (and Bob, the balloon)

A couple of years ago, I made these graphics for a project at work (Mr Clean merchandise store). Play around with the balloon, you can move it by clicking.

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19/04/07
timestamp: 21:21:33 | permalink | filed under: graphics, flash

Something simple for a change

I made this super-simple hacked-together particle system in actionscript (1! haha), here's a little movie made with it.

Wow, it's so slow : (

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17/01/07
timestamp: 20:02:15 | permalink | filed under: graphics, found on the web, silly, flash

Saturday Nighthawk

I made this with the really fun Roxik Pictaps:

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21/12/06
timestamp: 14:56:06 | permalink | filed under: found on the web, snapshots, flash, games

Beat my Winterbells record

Head over to Orisinal, where for the first time in like a year a new game has appeared. Play it and bow to my record!

163 million points
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07/12/06
timestamp: 00:10:54 | permalink | filed under: music, graphics, goodvertising, flash, games

Ist es ein Brot?

Nein, es ist ein Spiel!

2004 habe ich dieses Weihnachtsspiel für die Bengsch Werbeagentur gemacht (Grafiken, Sounds und Programmierung). Mir macht es immer noch Spaß : )

Mein Rekord liegt im Moment bei 22350 Punkten : )

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27/09/06
timestamp: 16:40:44 | permalink | filed under: flash

Bubblesparx

This is an old Flash doodle I had lying around. Just a few randomly placed bubblesparx...

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22/09/06
timestamp: 12:29:28 | permalink | filed under: pareidolia, flash

Sign on the dotted skull

If you open Flash, but don't open a document, the Size field is greyed out and displays "--- x ---" (when you open a movie, it will say "550 x 400 pixels"). The alternating on-off pattern that is used to grey the field out catches the whole upper half of the x though, and nothing of the lower half, which makes the whole thing look like the sleeping skull beneath the full field:

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By the way, when does Flash get bones support? :)

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16/09/06
timestamp: 17:07:08 | permalink | filed under: graphics, flash, games

Not quite a Mario yet

I started writing a jump'n'run game in Flash a while ago, using André Michelle's excellent gamepackage (sadly discontinued). Controls: use the cursor keys to walk, hold 'c' to run, use the space bar to jump.

Here are some sprites that I made for the game (some enemies, goodies and scenery):

pixels

Unfortunately, I'm not likely to finish this on my own any time soon, so if anybody out there is a capable Actionscript programmer and looking for a fun little project to help on in their spare time, drop me a line.

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content by Sebastian Grillmaier.
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